
Not all of the game’s bosses require summoning phantoms and you needn’t prepare to die every time you traverse that fear-inducing barrier.

The difficulty of boss fights doesn’t always increase in proportion to the player’s progression through the game. Dark Souls III is no different in this regard. For most, boss battles constitute the biggest selling point of FromSoftware’s Dark Souls games. No matter how gripping or nail-biting the journey to the fog wall might be, it is the mysterious enemy at the end of each area that defines it. There are rare instances, however, where certain enemies and obstacles along the way will prove to be a greater challenge than the area’s boss itself.
